3D Battle Go

3D Battle Go generalizes the ancient board game Go into three dimensions using a tetrahedral lattice. This type of board keeps some of the nice properties of traditional Go. It also changes some of the rules of Go to give it a more arcade like feel. Players shoot the stones into the lattice, and don't necessarily need to take turns. The winner is determined entirely by captured stones. Two player Network and an AI opponent are both supported.

Last updated 17 Jun, 2003


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GPLv2

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Requirements
  • GLUT (Weak Prerequisite)
Related Projects

CGoban, GNU go

Versions

1.0

1.0 beta released 2003-06-09

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