Categories
Particle Simulation
Particle Simulation lets you to spray particles into the "air". The number of simulated particles is only limited by the speed of your computer. The particles don't interact with each other, but will bounce back from the ground and accelerate depending on a gravity constant. This constant can be changed (along with a number of other parameters) in the source code or via commandline parameters.
Last updated 21 Aug, 2002
About
Leadership
- Thomas Haenselmann - Maintainer
Requirements
- SDL library (Use Requirement)
- SDL library (Build Prerequisite)
Related Projects
Versions
1.0
1.0 stable released 2002-08-25
- Released: 25 Aug, 2002
- Code Maturity: Stable
- Source Archive: http://www.haenselmann.de/homebrew/XParticles-1...
- Licenses: GPLv2orlater
- Interfaces: Command Line, X Window System



