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Particle Simulation

Particle Simulation lets you to spray particles into the "air". The number of simulated particles is only limited by the speed of your computer. The particles don't interact with each other, but will bounce back from the ground and accelerate depending on a gravity constant. This constant can be changed (along with a number of other parameters) in the source code or via commandline parameters.

Last updated 21 Aug, 2002


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License(s) :

GPLv2orlater

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Requirements
  • SDL library (Use Requirement)
  • SDL library (Build Prerequisite)
Related Projects

GPS, gdpc

Versions

1.0

1.0 stable released 2002-08-25

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