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AntTweakBar

AntTweakBar allows programmers to quickly add a light and intuitive graphical user interface into graphic programs to interactively tweak them. It is a small and easy to use C/C++ library that can be readily integrated into OpenGL and DirectX applications. It targets graphical programs that need an easy way to tweak parameters and see the result in real-time like 3D demos, light inline game editors, small 3D applications, prototypes, debug facilities of weighter graphical programs, etc. Programmers are not required to design the graphical interface by providing coordinates or by using a visual UI editor. Controls are automatically organized following an optional given hierarchy. In most cases, only one line of code is needed to add a new variable to a tweak bar. AntTweakBar can be easily integrated with your own windowing system or with existing toolkits. Examples of integration with GLFW, SDL, GLU are provided.

Last updated 21 Sep, 2006


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Versions

1.01

1.01 released on 2006-09-17

User Community and Support

Howto at http://www.antisphere.com/Wiki/tools:anttweakbar

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Please send comments on these web pages to bug-directory@fsf.org, send other questions to info@fsf.org.

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Permission is granted to copy, distribute, and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, with no Front-Cover Texts, and with no Back-Cover Texts.