Blender

Blender is the in-house software of a high quality animation studio. It has proven to be an extremely fast and versatile design instrument. Blender can be used to create TV commercials, to make technical visualizations or business graphics, to do morphing, or to design user interfaces. Developers can easily build and manage complex environments. The renderer is versatile and extremely fast, and implements all basic animation principles (curves and keys).

Last updated 8 Aug, 2005


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License(s) :

GPLv2

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About

Leadership
Requirements
  • OpenGL (Use Requirement)
Related Projects

Cave, DrQueue, GTO, K-3D, Stopmotion

Versions

2.37a

2.37a stable released 2005-08-08

  • Released: 8 Aug, 2005
  • Code Maturity: Stable
  • Source Archive: ftp://ftp.cs.umn.edu/pub/blender.org/source/blender-2.37a.tar.gz
  • Licenses: GPLv2
  • Interfaces: X Window System

User Community and Support

User manual available in HTML format from http://download.blender.org/documentation/BlenderManual.html.tar.gz; User manual available in PDF format from http://download.blender.org/documentation/BlenderManual.pdf.gz;

General Resources
Support Resources

Development

Developer Resources
Bug Tracking Resources
 

Please send comments on these web pages to bug-directory@fsf.org, send other questions to info@fsf.org.

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Permission is granted to copy, distribute, and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, with no Front-Cover Texts, and with no Back-Cover Texts.