Categories
GEGL
GEGL is a graph-based image processing framework offering non-destructive image processing and compositing on large images. It is suitable for projects ranging from small one-off projects to interactive applications.
Last updated 8 Jan, 2007
About
Leadership
- Oyvind Kolas - Maintainer
- Calvin Williamson - Contributor
- Caroline Dahloff - Contributor
- Manish Singh - Contributor
- Jay Cox - Contributor
- Daniel Rogers - Contributor
- Sven Neumann - Contributor
- Michael Natterer - Contributor
- Oyvind Kolas - Contributor
- Philip Lafleur - Contributor
- Dominik Ernst - Contributor
- Richard Kralovic - Contributor
- Kevin Cozens - Contributor
- Victor Bogado - Contributor
- Martin Nordholts - Contributor
- Geert Jordaens - Contributor
Requirements
- glib (Build Prerequisite)
- babl (Build Prerequisite)
- linpng (Build Prerequisite)
- gtk+ (Build Prerequisite)
- SDL (Build Prerequisite)
- libjpeg (Build Prerequisite)
- libopenexr (Build Prerequisite)
- cairo/pango (Build Prerequisite)
- libsvg (Build Prerequisite)
Versions
0.0.6
0.0.6 released on 2007-01-08
- Released: 8 Jan, 2007
- Code Maturity: Stable
- Source Archive: ftp://ftp.gimp.org/pub/gegl/0.0/gegl-0.0.6.tar.bz2
- Licenses: GPLv2orlater
- Interfaces: Library




