Categories
gLife
Glife is a simulation that uses the concepts found in Artificial Life. Its goal is to provide a limited number of rules, and then watch some sort of "society" emerge. Trends develop as animals interact with the terrain and with each other.
This program is an "Artificial Society" program. The rules are placed in the program (and are somewhat customizeable). You then observe what happens; you can also find information on the individual animals or watch specific trends such as "wealth distribution." You place the rules and watch trends and structures emerge.
The terrain is a grid, and the circles inside represent the terrain and the animals.
Last updated 30 Nov, 2004
About
Leadership
- Ali Abdin <aliabdin@aucegypt.edu - Maintainer
Requirements
- GNOME (Use Requirement)
- libglade (Use Requirement)
Related Projects
Versions
0.8
0.8 released on 2004-11-30
- Released: 30 Nov, 2004
- Code Maturity: Stable
- Source Archive: http://prdownloads.sourceforge.net/glife/gLife-...
- Licenses: GPLv2
- Interfaces: X Window System
User Community and Support
General Resources
Announcement Resources
Support Resources
Development
Developer Resources
- VCS Checkout Command:
:pserver:anonymous@cvs.glife.sourceforge.net:/cvsroot/glife - Mailing List Info/Archive
- VCS Repository Webview




