GPS

Gravitational Particle Simulator uses numerical methods to simulate the behaviour of particles that obey the gravitational laws of motion. The numerical method used to approximate the differential equations is a 4th order Runge Kutta method. Home page is in Italian only, but the README and the comments in the code are in English.

Last updated 9 Feb, 2004


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License(s) :

GPLv2

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About

Leadership
Requirements
  • Open GL (Use Requirement)
  • GTK+ (Build Prerequisite)
Related Projects

Particle Simulation

Versions

1.0

1.0 stable released 2000-09-07

User Community and Support

User demos included

General Resources
Support Resources

Development

Developer Resources
Bug Tracking Resources
 

Please send comments on these web pages to bug-directory@fsf.org, send other questions to info@fsf.org.

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The copyright licensing notice below applies to this text. Any software described in this text has its own copyright notice and license, which can usually be found in the distribution itself.

Permission is granted to copy, distribute, and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, with no Front-Cover Texts, and with no Back-Cover Texts.