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Height Map Generator

Height Map Editor edits, generates, and manipulates terrain height maps. These can be used in terrain renderers, which are used in games, applications, and demos. The program itself is small (the entire distribution is smaller than 400 Kb) but it can work with maps up to 10000x10000.

Features include 16 levels of zoom, the ability to sink, smooth, or rise the terrain, the ability to put your own objects (ie volcanos, rivers, mountains, craters, etc.) in/on/over existing terrain, multiple brush sizes, flood and tolerance based fills, and the ability to place a height over terrain and add to or excavate from terrain.

Last updated 28 Aug, 2002


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License(s) :

GPLv2orlater

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About

Leadership
Requirements
  • SDL (Use Requirement)
  • SDL (Source Requirement)
Related Projects

GMT, Terraform, iGMT

Versions

1.2.0

1.2.0 stable released 2002-08-28

User Community and Support

User manual available in HTML format from http://hme.sourceforge.net/man/index.html

General Resources
Support Resources

Development

Developer Resources
Bug Tracking Resources
 

Please send comments on these web pages to bug-directory@fsf.org, send other questions to info@fsf.org.

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The copyright licensing notice below applies to this text. Any software described in this text has its own copyright notice and license, which can usually be found in the distribution itself.

Permission is granted to copy, distribute, and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, with no Front-Cover Texts, and with no Back-Cover Texts.