Categories
Libgaudio
Libgaudio is a C/C++ library to facilitate easy incorporation of sound and sound effects into games. Samples are loaded into memory and playback is then triggered or stopped. The system mixes any number of concurrently playing samples together (up to a predefined maximum). It is also possible to include a background MP3 soundfile in the mix.
Last updated 7 Jan, 2008
About
Leadership
- Andreas Schiffler - Maintainer
- K. Robbillard - Contributor
Requirements
- libsndfile (v. 0.0.22 included) available from http://www.zip.com.au/~erikd/libsndfile/ (Build Prerequisite)
Versions
1.6
1.6 stable released on 2000-12-13
- Released: 13 Dec, 2000
- Code Maturity: Stable
- Source Archive: http://www.ferzkopp.net/~aschiffler/Software/li...
- Licenses: GPLv2
- Interfaces: Library



