Categories

Visit BadVista.org Visit PlayOgg.org Visit DefectiveByDesign.org

PySoy

PySoy is a multi-threaded 3d game engine for Python. It's object-oriented API is designed for rapid game development while speed critical functions, such as physics processing and rendering, are implemented in C. (examples)

With the most computation-heavy parts of OpenGL and Physics processing in C, PySoy remains efficient while offering a high level object-oriented Python API. The goal is to allow for rapid development without sacrificing speed or flexibility.

Built primarily for games, PySoy offers an intuitive API for managing object behavior in 3D space. An optimized background thread takes care of the low-level processing leaving your Python code free to focus on higher level processing.

Last updated 18 Mar, 2008


User level: Intermediate

User Rating:

Homepage

License(s) :

GPLv3orlater

Rate it!

 

About

Leadership

Versions

1.0

User Community and Support

General Resources

Development

Developer Resources
  • VCS Checkout Command: svn co http://svn.pysoy.org/trunk/pysoy
 

Please send comments on these web pages to bug-directory@fsf.org, send other questions to info@fsf.org.

Copyright © 2000 - 2008 Free Software Foundation, Inc., 51 Franklin Street, 5th Floor, Boston, MA 02110-1301, USA

The copyright licensing notice below applies to this text. Any software described in this text has its own copyright notice and license, which can usually be found in the distribution itself.

Permission is granted to copy, distribute, and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, with no Front-Cover Texts, and with no Back-Cover Texts.