slln

slln (an abbreviation for "serialization") is focused on the generic serialization of objects (i.e., object persistence) in the C++ programming language, from PODs to STL containers to user-defined Serializable types. By taking advantage of relatively new, advanced C++ techniques s11n makes this formerly difficult task considerabky easier.

Last updated 29 Jun, 2005


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License(s) :

LGPLv2orlater
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About

Leadership
Requirements
  • zlib (Weak Prerequisite)
  • bz2lib (Weak Prerequisite)
Subprograms

libs11n, s11nconvert

Versions

1.1.2

1.1.2 beta released 2005-06-29

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