BZFlag is a 3D multi-player tank battle game that lets users to play against each other over a network. There are five teams: red, green, blue, purple and rogue (rogue tanks are black). Destroying a player on another team scores a win; being destroyed or destroying a teammate scores a loss. Rogues have no teammates (not even other rogues), so they cannot shoot teammates and they do not have a team score. There are two main styles of play: capture-the-flag and free-for-all. In capture-the-flag, each team (except rogues) has a team base and a team flag. The object is to capture an enemy team's flag by bringing it to your team's base. This destroys every player on the captured team, subtracts one from that team's score, and adds one to your team's score. In free-for-all, there are no team flags or team bases. The object is simply to get as high a score as possible.
- IRC Help channel
- IRC development channel
released on 18 January 2005
|License||Verified by||Verified on||Notes|
|LGPLv2.1||Janet Casey||24 May 2004|
Leaders and contributors
|See the AUTHORS file in the distribution for a complete list||Contributor|
Resources and communication
|Bug Tracking||VCS Repository Webview||http://sourceforge.net/tracker/?group_id=3248&atid=103248|
|Developer||VCS Repository Webview||http://sourceforge.net/cvs/?group_id=3248|
|Required to use||OpenGL|
|Required to build||glu|
|Required to build||gl|
|Required to build||xlibs|
This entry (in part or in whole) was last reviewed on 19 January 2005.
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