Battle Just Started
This entry published by the Free Software Foundation.
Battle Just Started
http://bjs.sourceforge.net/
Battle Just Started is 3D arcade tank battle game. Rendering is done using OpenGL, and direct rendering is recommended. The game is focused on multiplayer over LAN. An AI is also present, but is not very strong. World simulation is done via ODE, and sound is done using OpenAL and SDL_mixer. The game has currently 3 maps, 5 tanks, and 4 weapons.
Licensing
| License | Verified by | Verified on | Notes |
|---|---|---|---|
| GPLv2 | Ted Teah | 11 December 2006 |
Leaders and contributors
| Contact(s) | Role |
|---|---|
|
| Maintainer |
Resources and communication
| Audience | Resource type | URI |
|---|---|---|
| Developer | VCS Repository Webview | http://bjs.svn.sourceforge.net/viewvc/bjs/ |
| Bug Tracking | VCS Repository Webview | http://sourceforge.net/tracker/?atid=781366&group_id=151566&func=browse |
| Developer,Support | Mailing List Info/Archive | http://sourceforge.net/mailarchive/forum.php?forum_id=50360 |
Software prerequisites
| Kind | Description |
|---|---|
| Required to build | Freetype |
| Required to build | SDL |
| Required to build | OpenAI |
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This entry (in part or in whole) was last reviewed on 11 December 2006.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software described in this text has its own copyright notice and license, which can usually be found in the distribution itself.
This page was last modified on 12 April 2011, at 13:22.

