'Boodler' lets you create or edit continuous streams of sound called 'soundscapes.' Each soundscape is a small piece of Python code -- typically less than a page. A soundscape can incorporate other soundscapes; it can combine other soundscapes, switch between them, fade them in and out. This package comes with many example soundscapes. You can use these, modify them, combine them to arbitrary levels of complexity, or write your own.
DocumentationUser guide available in HTML format from http://www.eblong.com/zarf/boodler/doc/index.html
|License||Verified by||Verified on||Notes|
|LGPL||Janet Casey||5 July 2002|
Leaders and contributors
Resources and communication
|Required to build||or CoreAudio header files (as appropriate)|
|Required to build||OSS|
|Required to use||either the OSS sound driver interface *or* the ALSA sound driver interface *or* the ESD (EsounD) sound server library *or* the Mac OSX CoreAudio interface|
|Required to build||ALSA|
|Required to use||Python 1.5.2 or later|
|Required to use||Boodler sound library (http://www.eblong.com/zarf/boodler/boodler-snd-021902.tar.gz|
|Required to build||ESD|
This entry (in part or in whole) was last reviewed on 26 February 2004.
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