'Boodler' lets you create or edit continuous streams of sound called 'soundscapes.' Each soundscape is a small piece of Python code -- typically less than a page. A soundscape can incorporate other soundscapes; it can combine other soundscapes, switch between them, fade them in and out. This package comes with many example soundscapes. You can use these, modify them, combine them to arbitrary levels of complexity, or write your own.
DocumentationUser guide available in HTML format from http://www.eblong.com/zarf/boodler/doc/index.html
released on 2 May 2002
|License||Verified by||Verified on||Notes|
|LGPL||Janet Casey||5 July 2002|
Leaders and contributors
Resources and communication
|Required to build||ESD|
|Required to build||or CoreAudio header files (as appropriate)|
|Required to build||OSS|
|Required to build||ALSA|
|Required to use||Python 1.5.2 or later|
|Required to use||either the OSS sound driver interface *or* the ALSA sound driver interface *or* the ESD (EsounD) sound server library *or* the OS X CoreAudio interface|
|Required to use||Boodler sound library (http://www.eblong.com/zarf/boodler/boodler-snd-021902.tar.gz|
This entry (in part or in whole) was last reviewed on 26 February 2004.
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