Equalizer is a framework for the development and deployment of parallel OpenGL applications. An Equalizer application can run unmodified on any visualization system, from a singlepipe workstation to large scale graphics clusters and multi-GPU workstations. Equalizer is built upon a scalable OpenGL-based programming interface solving problems that are common to any multipipe application. The API is minimally invasive, making application porting as easy as possible while delivering maximum performance.
released on 23 November 2007
|License||Verified by||Verified on||Notes|
|LGPLv2.1||Deborah Nicholson||11 April 2008|
Leaders and contributors
|Full team at Equalizer||Contributor|
Resources and communication
|General||Mailing List Info/Archive||http://www.equalizergraphics.com/lists.html|
This entry (in part or in whole) was last reviewed on 11 April 2008.
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