GEGL is a graph-based image processing framework offering non-destructive image processing and compositing on large images. It is suitable for projects ranging from small one-off projects to interactive applications.
released on 27 February 2017
|License||Verified by||Verified on||Notes|
|GPLv2orlater||Ted Teah||8 January 2007|
Leaders and contributors
Resources and communication
|Bug Tracking||VCS Repository Webview||http://bugzilla.gnome.org/buglist.cgi?product=GEGL&bug_status=NEW&bug_status=ASSIGNED&bug_status=REOPENED|
|Developer||VCS Repository Webview||http://svn.gnome.org/viewcvs/gegl/trunk/|
|Developer||Mailing List Info/Archive||https://lists.xcf.berkeley.edu/lists/gegl-developer/|
|Required to build||cairo/pango|
|Required to build||babl|
|Required to build||libsvg|
|Required to build||gtk+|
|Required to build||linpng|
|Required to build||SDL|
|Required to build||glib|
|Required to build||libjpeg|
|Required to build||libopenexr|
This entry (in part or in whole) was last reviewed on 15 March 2017.
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