The GTO format's primary usage is storage of static geometric data. The types of data you might find in a GTO file are things like polygonal meshes, various types of subdivision surfaces, NURBS or UBS surfaces, coordinate systems, hierarchies of objects, material bindings, and even images. "GTO' is used at Tweak Films to streamline the modeling, animation, rendering, and 3-D paint processes. It includes source code for a Maya plug-in, various command line tools, a Wavefront .obj parser, and a Python module for reading and writing GTO files.
released on 10 May 2010
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|LGPLv2.1||Genium||15 September 2015|
Exceptions listed in LICENSE file at SourceForge.net
|BSD 3Clause||Genium||15 September 2015|
LICENSE file in the repository on GitHub
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|Developer||VCS Repository Webview||https://github.com/jimhourihan/gto|
This entry (in part or in whole) was last reviewed on 15 September 2015.
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