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3D graphics rendering architecture

GNU 3DKit is an object oriented graphics framework for creating 3D graphics applications in the Objective-C language.

The last version (released in 2002) can no longer be downloaded. It has since been decommissioned and is no longer developed.

3DKit was officially part of the GNU project as an extension to GNUstep. Its main application was to render 3D graphics in real-time on commodity hardware, using a scene graph architecture. It was based on OpenGL graphics library to achieve this goal.


User manual included

Heckert gnu.small.png This is a GNU package:gnu3dkit


version 0.4 (unknown)
released on 11 August 2002


Related Projects


LicenseVerified byVerified onNotes
LGPLv2.1Genium25 April 2015

Leaders and contributors

Philippe C.D. Robert Maintainer
Frederic Chauvin Contributor
Gerard Iglesias Contributor
Raphael Sebbe Contributor
Serge Wyssmann Contributor

Resources and communication

Software prerequisites

Kind Description
Weak prerequisite SDL
Required to use GNUStep
Weak prerequisite glut
Required to use OpenGL 1.2
Required to build GNUStep libraries
Required to build OpenGL 1.2 copmliant graphics library
Required to build Objective-C

This entry (in part or in whole) was last reviewed on 25 April 2015.


Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.

The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.

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