'Invasores' was originally designed as a proof of concept of which language is fastest for developing games. After that, people started using it just for fun, and development continues this way. It should evolve into a game engine for simple games, probably for kids.
DocumentationUser guide available in HTML format from http://meta.wikimedia.org/wiki/MediaWiki_User's_Guide
released on 11 March 2005
|License||Verified by||Verified on||Notes|
|GPLv2orlater||Janet Casey||13 July 2005|
Leaders and contributors
Resources and communication
|Bug Tracking,Developer,Support||Mailing List Info/Archive||http://lists.sourceforge.net/mailman/listinfo/invasores-users|
|Developer||VCS Repository Webview||http://sourceforge.net/cvs/?group_id=131494|
|Required to use||pygame 1.6 or later|
|Required to use||Python 2.3 or later|
This entry (in part or in whole) was last reviewed on 13 July 2005.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.