'libQGLViewer' is an C++ library which lets you quickly start the development of a new 3D application. It is designed for 3D developers, who can display and move around a 3D scene by simply providing the openGL orders that define their 3D geometry. The viewer is designed to be as general as possible and is not designed for a specific 3D application. It provides some useful classical functionalities such as a camera trackball, screenshot saving, mouse manipulated frames, stereo display, keyFrames and more. 'libQGLViewer' is not a 3D viewer that can be used directly to view 3D scenes in various formats; it is more likely to be the starting point for the coding of such a viewer.
DocumentationSee http://artis.imag.fr/Members/Gilles.Debunne/QGLViewer/refManual/hierarchy.html for a complete list of documentation
released on 1 December 2004
|License||Verified by||Verified on||Notes|
|GPLv2orlater||Janet Casey||23 April 2003|
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|Required to use||Qt libraries|
This entry (in part or in whole) was last reviewed on 21 November 2008.
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