Free software is a cornerstone of any modern
free society. We build this foundation.
With your help, we will raise $450,000 this
winter to make this foundation even stronger.
Donate today, and build us up for 2014.
Single player adventure game (similar to Rogue) of dungeon exploration that runs on a wide variety of computer systems, with a variety of graphical and text interfaces all using the same game engine. The emphasis is on discovering the detail of the dungeon and not simply killing everything in sight - in fact, killing everything in sight is a good way to die quickly. Each game presents a different landscape - the random number generator provides an essentially unlimited number of variations of the dungeon and its denizens to be discovered by the player in one of a number of characters: you can pick your race, role, and gender.
DocumentationUser manual included
released on 10 December 2003
|License||Verified by||Verified on||Notes|
|Nethack license||Janet Casey||31 January 2001|
Leaders and contributors
Resources and communication
|Bug Tracking||VCS Repository Webview||http://www.nethack.org/v343/bugs.html|
This entry (in part or in whole) was last reviewed on 27 April 2005.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software described in this text has its own copyright notice and license, which can usually be found in the distribution itself.