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'OnSight' is a turn-based multiplayer game that features a turn based game engine, simple game rules, 2 or more human players, 5 predefined game maps, and 2 recorded game sessions to learn from. It differs from classic turn-based strategy (TBS) games in that a player who has suffered losses can still win. In most games, the player who loses a unit has instantly fewer possibilities to win the game. He can't recover his previous situation but he has to work with what he has got. In OnSight, every player always has a theoretical possibility of gaining more units and (possibly) a dominating position in the game. This is possible because the game units in OnSight never die; they only change sides. Even with a single unit against ten opposing units, a player might still convert opposing units to his side and thus obtain the dominating position.


Download version 1.1 (beta)
released on 30 November 2001

VCS Checkout



LicenseVerified byVerified onNotes
GPLv2orlaterJanet Casey25 May 2004

Leaders and contributors

Ville Nurmi Maintainer
Antti Oulasvirta Contributor

Resources and communication

Audience Resource type URI
Developer VCS Repository Webview
Bug Tracking,Developer,Support E-mail

Software prerequisites

This entry (in part or in whole) was last reviewed on 25 May 2004.


Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.

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