'OnSight' is a turn-based multiplayer game that features a turn based game engine, simple game rules, 2 or more human players, 5 predefined game maps, and 2 recorded game sessions to learn from. It differs from classic turn-based strategy (TBS) games in that a player who has suffered losses can still win. In most games, the player who loses a unit has instantly fewer possibilities to win the game. He can't recover his previous situation but he has to work with what he has got. In OnSight, every player always has a theoretical possibility of gaining more units and (possibly) a dominating position in the game. This is possible because the game units in OnSight never die; they only change sides. Even with a single unit against ten opposing units, a player might still convert opposing units to his side and thus obtain the dominating position.
released on 30 November 2001
|License||Verified by||Verified on||Notes|
|GPLv2orlater||Janet Casey||25 May 2004|
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|Developer||VCS Repository Webview||http://sourceforge.net/cvs/?group_id=33452|
This entry (in part or in whole) was last reviewed on 13 February 2017.
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