OpenSceneGraph Editor (OSGEdit) is used to compose complex scenes based on individual models using the OSG library. It is focused on making scenes for use in OSG-based programs.
released on 3 November 2007
|License||Verified by||Verified on||Notes|
|GPLv2orlater||Ted Teah||5 May 2006|
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Resources and communication
|Developer||VCS Repository Webview||http://sourceforge.net/cvs/?group_id=58946|
This entry (in part or in whole) was last reviewed on 19 January 2017.
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