'poker-network' includes a poker server, a client library, an abstract user interface library, and a client based on it. The server deals the cards and checks the user actions using a poker game engine (poker-engine). It listens on a TCP/IP port and understands its own specific protocol. The persistent information is stored in a MySQL database. The client library implements the poker-network protocol for the client, while the abstract user interface library provides a framework based on the client library and suited to implement a user friendly client.
released on 18 August 2005
|License||Verified by||Verified on||Notes|
|GPLv2orlater||Janet Casey||27 June 2005|
Leaders and contributors
Resources and communication
|Developer||VCS Repository Webview||http://sourceforge.net/cvs/?group_id=13546|
|Bug Tracking||VCS Repository Webview||http://sourceforge.net/tracker/?atid=213546&group_id=13546&func=browse|
|Required to use||Python|
|Required to use||Twisted|
|Required to use||poker-engine|
This entry (in part or in whole) was last reviewed on 7 January 2008.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.