'pydance' is a clone of DDR ("Dance Dance Revolution") written in Python. There's a mat with four directional arrows, and the game scrolls arrows up the screen to the beat while playing a song. When the arrows reach the top of the screen (not sooner and not later), the player hits the corresponding arrow on the pad, and given that it's hit on time with the beat, points are scored. The player is graded at the end of the song based on how well the dance is put together. Py DDR supports both keyboard and mat play, so you do not need a mat to play PyDDR. This package was formerly known as 'PyDDR.'
DocumentationUser manual available in HTML format from http://icculus.org/pyddr/manual.php
- IRC Help channel
- IRC development channel
released on 5 April 2005
|License||Verified by||Verified on||Notes|
|X11||Janet Casey||31 January 2003|
Leaders and contributors
|See the CREDITS file in the distribution for a complete list||Contributor|
Resources and communication
|Developer||VCS Repository Webview||http://kai.vm.bytemark.co.uk/svn/pydance/|
|Required to use||Python 2.2 or later|
|Required to use||numeric 21.0 or later|
|Required to use||pygame 1.5.5 or later (with SDL_mixer 1.2.5)|
This entry (in part or in whole) was last reviewed on 23 May 2005.
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