The SDL_gfx library offers several components: Graphic Primitives, Rotozoomer, Framerate control, and MMX image filters. The Primitives component provides basic drawing routines: pixels, hlines, vlines, lines, aa-lines, rectangles, circles, ellipses, trigons, polygons, Bezier curves, and an 8x8 pixmap font for drawing onto any SDL Surface. Full alpha blending, hardware surface locking, and all surface depths are supported. The Rotozoomer can use interpolation for high quality output.
released on 21 December 2004
|License||Verified by||Verified on||Notes|
|LGPLv2orlater||Janet Casey||11 December 2003|
Leaders and contributors
Resources and communication
|Required to use||SDL 1.2|
This entry (in part or in whole) was last reviewed on 7 January 2008.
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