slln (an abbreviation for "serialization") is focused on the generic serialization of objects (i.e., object persistence) in the C++ programming language, from PODs to STL containers to user-defined Serializable types. By taking advantage of relatively new, advanced C++ techniques s11n makes this formerly difficult task considerably easier.
released on 20 March 2010
|License||Verified by||Verified on||Notes|
|LGPLv2orlater||Janet Casey||1 June 2004|
|PublicDomain||Janet Casey||1 June 2004|
Leaders and contributors
Resources and communication
|Bug Tracking,Developer,Help,Support||Mailing List Info/Archive||http://lists.sourceforge.net/mailman/listinfo/s11n-devel|
|Developer||VCS Repository Webview||http://sourceforge.net/cvs/?group_id=104450|
|Bug Tracking||VCS Repository Webview||http://sourceforge.net/tracker/?group_id=104450&atid=638118|
This entry (in part or in whole) was last reviewed on 15 January 2017.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.