Vision Egg 2
The Vision Egg is a programming library (with demo applications) that uses standard, inexpensive computer graphics cards to produce visual stimuli for vision research experiments. Potentially difficult tasks, such as initializing graphics, getting precise timing information, controlling stimulus parameters in real-time, and synchronizing with data acquisition are greatly eased by routines within the Vision Egg.
released on 20 August 2003
|License||Verified by||Verified on||Notes|
|LGPL||Janet Casey||17 June 2002|
Leaders and contributors
Resources and communication
|Developer||VCS Repository Webview||http://sourceforge.net/mail/?group_id=40846|
|Weak prerequisite||Python Imaging Library|
|Required to use||OpenGL|
|Weak prerequisite||Pyro (Python Remote > Objects)|
|Required to build||Python|
|Required to build||libSDL|
|Required to build||pygame|
|Required to build||Numeric Python|
This entry (in part or in whole) was last reviewed on 7 January 2017.
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