ZIG
This entry published by the Free Software Foundation.
ZIG
http://zige.sourceforge.net
'ZIG' is a portable, game-oriented client-server networking and execution framework. It can be used together with other engines or libraries that supply graphics, game physics, etc. to implement a full multiplayer game engine. Its goal is to provide an easy-to-use yet powerful game networking engine so that game developers will not need to write networking engines from scratch using low-level APIs like sockets.
Related Projects
Licensing
| License | Verified by | Verified on | Notes |
|---|---|---|---|
| LGPLv2.1orlater | Janet Casey | 2453200.514 July 2004 |
Leaders and contributors
| Contact(s) | Role |
|---|---|
|
| Maintainer |
Resources and communication
| Audience | Resource type | URI |
|---|---|---|
| Developer | VCS Repository Webview | http://sourceforge.net/cvs/?group_id=61409 |
| Support | Mailing List Info/Archive | http://lists.sourceforge.net/mailman/listinfo/zige-users |
Software prerequisites
| Kind | Description |
|---|---|
| Required to use | HawkNL |
| Required to use | pthreads |
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This entry (in part or in whole) was last reviewed on 19 November 2004.
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This page was last modified on 12 April 2011, at 13:01.

