'bitlife' implements Conway's Game of Life using boolean logic operations (and, or, not, xor). It does so by blits, thus running a Life game in every bitplane in parallel. Two implementations are available: a proof-of-concept one in Python and a useful one in C.
DocumentationUser manpage included
released on 8 January 2006
|License||Verified by||Verified on||Notes|
|GPLv2orlater||Janet Casey||12 February 2003|
Leaders and contributors
Resources and communication
|Required to use||xscreensaver (for C version)|
|Required to use||Python 2.2 with Numeric and Pygame Extensions (Python version)|
This entry (in part or in whole) was last reviewed on 28 December 2016.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.