Difference between revisions of "Blib"
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|Short description=Programming library for Blinkenlights | |Short description=Programming library for Blinkenlights | ||
|Full description='blib' is the Blinkenlights Library, a programming library that gives you a kick start into development with Blinkenlights/Arcade. 'blib' also provides the Game API with which games for Arcade can be developed. 'blib' provides functions to read and write BLM, BML, and MNG animations, and to receive and send the Blinkenlights protocol. | |Full description='blib' is the Blinkenlights Library, a programming library that gives you a kick start into development with Blinkenlights/Arcade. 'blib' also provides the Game API with which games for Arcade can be developed. 'blib' provides functions to read and write BLM, BML, and MNG animations, and to receive and send the Blinkenlights protocol. | ||
+ | |Homepage URL=http://www.blinkenlights.de/arcade/hack | ||
|User level=none | |User level=none | ||
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|Computer languages=C | |Computer languages=C | ||
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|Keywords=animation,arcade,game development,blinkenlights,game API,BML,BLM | |Keywords=animation,arcade,game development,blinkenlights,game API,BML,BLM | ||
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|Version identifier=1.1.7 | |Version identifier=1.1.7 | ||
|Version date=2005-03-09 | |Version date=2005-03-09 | ||
|Version status=stable | |Version status=stable | ||
|Version download=http://blinkenlights.de/dist/blib-1.1.7.tar.gz | |Version download=http://blinkenlights.de/dist/blib-1.1.7.tar.gz | ||
+ | |Version comment=1.1.7 stable released 2005-03-09 | ||
+ | |Last review by=Alejandroindependiente | ||
+ | |Last review date=2016/12/27 | ||
+ | |Submitted by=Database conversion | ||
+ | |Submitted date=2011-04-01 | ||
+ | |Status= | ||
+ | |Is GNU=No | ||
+ | |License verified date=2004-04-06 | ||
+ | }} | ||
+ | {{Project license | ||
+ | |License=GPLv2orlater | ||
+ | |License verified by=Janet Casey | ||
|License verified date=2004-04-06 | |License verified date=2004-04-06 | ||
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}} | }} | ||
{{Person | {{Person | ||
+ | |Real name=Sven Neumann | ||
|Role=Maintainer | |Role=Maintainer | ||
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|Email=sven@gimp.org | |Email=sven@gimp.org | ||
|Resource URL= | |Resource URL= | ||
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|Graphics=animation | |Graphics=animation | ||
|Interface=library | |Interface=library | ||
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|Use=library | |Use=library | ||
|Works-with=graphics | |Works-with=graphics | ||
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}} | }} | ||
{{Software prerequisite | {{Software prerequisite | ||
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|Prerequisite description=and/or aalib | |Prerequisite description=and/or aalib | ||
}} | }} | ||
+ | {{Featured}} |
Revision as of 19:09, 27 December 2016
blib
http://www.blinkenlights.de/arcade/hack
Programming library for Blinkenlights
'blib' is the Blinkenlights Library, a programming library that gives you a kick start into development with Blinkenlights/Arcade. 'blib' also provides the Game API with which games for Arcade can be developed. 'blib' provides functions to read and write BLM, BML, and MNG animations, and to receive and send the Blinkenlights protocol.
Licensing
License
Verified by
Verified on
Notes
Leaders and contributors
Contact(s) | Role |
---|---|
Sven Neumann | Maintainer |
Resources and communication
Audience | Resource type | URI |
---|---|---|
Bug Tracking,Developer,Support | mailto:sven@gimp.org | |
Python (Ref) | https://pypi.org/project/blib |
Software prerequisites
Kind | Description |
---|---|
Weak prerequisite | and/or aalib |
Weak prerequisite | DirectFB |
Required to use | glib 2.0 |
Weak prerequisite | GTK+-2.0 |
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.