Eliot offers three different game modes: The free game mode is the standard one, ideal for having fun with your friends or family. The players play in turn on the board, each with his own rack. In the duplicate mode, all the players are faced with the same board and letters at the same time. It is mainly used in clubs and competitions since it takes away the chance (and tactics) component(s) of the game. The training mode allows to play alone and make progress for the duplicate. It gives more freedom than the multiplayer modes.
Documentationsee README file.
released on 22 May 2010
|License||Verified by||Verified on||Notes|
|LGPLv2||Kelly Hopkins||24 May 2010|
|GPLv2||Kelly Hopkins||24 May 2010|
|BSD 3Clause||Kelly Hopkins||24 May 2010|
Leaders and contributors
Resources and communication
|Developer||Mailing List Subscribe||mailto:email@example.com|
|General||Mailing List Subscribe||mailto:firstname.lastname@example.org|
|Developer||VCS Repository Webview||http://savannah.nongnu.org/cvs/?group=eliot|
This entry (in part or in whole) was last reviewed on 24 May 2010.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.