'fluxus' is a small realtime rendering engine that generates animation from sound. It is driven by guile scripting, and includes a physics engine, artificial life tools, and sound analysis.
DocumentationUser guide available in HTML format from http://www.pawfal.org/Software/fluxus/dox.html#concepts
released on 24 June 2005
|License||Verified by||Verified on||Notes|
|GPLv2orlater||Janet Casey||25 August 2004|
Leaders and contributors
Resources and communication
|Required to use||guile|
|Required to use||fftw|
|Required to use||portaudio|
|Required to use||libsndfile|
|Required to use||fltk|
|Required to use||ode|
|Required to use||OpenGL|
This entry (in part or in whole) was last reviewed on 24 June 2005.