'GLE' is a package of C functions that draw extruded surfaces, including surfaces of revolution, sweeps, tubes, polycones, polycylinders and helicoids. The extruded surface is specified with a 2D polyline that is extruded along a 3D path. A local coordinate system allows for additional flexibility in the primitives drawn. Extrusions may be texture mapped in a variety of ways. The GLE library generates 3D triangle coordinates, lighting normal vectors and texture coordinates as output. It uses the GL or OpenGL API's to perform the actual rendering.
released on 18 March 2003
|License||Verified by||Verified on||Notes|
|SimplePermissive||Janet Casey||24 March 2005|
|GPLv2||Janet Casey||24 March 2005|
Leaders and contributors
Resources and communication
|Bug Tracking,Developer,Support||Mailing List Info/Archive||http://lists.sourceforge.net/mailman/listinfo/gle-discuss|
|Required to use||OpenGL|
|Required to use||GLUT|
This entry (in part or in whole) was last reviewed on 24 March 2005.