Simulates particle behavior
Gravitational Particle Simulator uses numerical methods to simulate the behaviour of particles that obey the gravitational laws of motion. The numerical method used to approximate the differential equations is a 4th order Runge Kutta method. Home page is in Italian only, but the README and the comments in the code are in English.
DocumentationUser demos included
released on 7 September 2000
|License||Verified by||Verified on||Notes|
|GPLv2||Janet Casey||19 June 2001|
Leaders and contributors
Resources and communication
|Required to build||GTK+|
|Required to use||Open GL|
This entry (in part or in whole) was last reviewed on 9 February 2004.