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Gravitational Particle Simulator uses numerical methods to simulate the behaviour of particles that obey the gravitational laws of motion. The numerical method used to approximate the differential equations is a 4th order Runge Kutta method. Home page is in Italian only, but the README and the comments in the code are in English.


User demos included


Download version 1.0 (stable)
released on 7 September 2000


Related Projects


LicenseVerified byVerified onNotes
GPLv2Janet Casey19 June 2001

Leaders and contributors

Fabio Mancinelli Maintainer

Resources and communication

Audience Resource type URI
Bug Tracking,Developer,Support E-mail

Software prerequisites

Kind Description
Required to build GTK+
Required to use Open GL

This entry (in part or in whole) was last reviewed on 9 February 2004.


Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.

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