The GTO format's primary usage is storage of static geometric data. The types of data you might find in a GTO file are things like polygonal meshes, various types of subdivision surfaces, NURBS or UBS surfaces, coordinate systems, hierarchies of objects, material bindings, and even images. "GTO' is used at Tweak Films to streamline the modeling, animation, rendering, and 3-D paint processes. It includes source code for a Maya plug-in, various command line tools, a Wavefront .obj parser, and a Python module for reading and writing GTO files.
released on 23 June 2004
|License||Verified by||Verified on||Notes|
|LGPLv2orlater||Janet Casey||21 October 2003|
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This entry (in part or in whole) was last reviewed on 5 May 2005.
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