Gphoton is a simple 3d modeller with integrated ray tracer. It lets you construct/manipulate/modify a 3d model while approximating the scene with OpenGL. It renders with either the software ray-tracer or OpenGL; screenshots can be saved to TIF. You move around in the scene interactively with keyboard/mouse combinations and/or dialog clicks. It's intended primarily for artistic use (as opposed, for example, to use as a 3D modeller for games). As a ray-tracer entirely implemented in software, the program is extremely slow compared to hardware 3d graphics. However, being software, it is extremely flexible and extensible, more hardware independent, and can produce images of outstanding quality and very high resolutions (ie ANSI-E size 300 dpi images).
DocumentationUser guide available in HTML format from http://gphoton.sourceforge.net/infopages/readme.txt
released on 11 January 2002
|License||Verified by||Verified on||Notes|
|GPLv2||Janet Casey||22 March 2002|
Leaders and contributors
Resources and communication
|Developer||VCS Repository Webview||http://sourceforge.net/cvs/?group_id=12963|
|Developer||Mailing List Info/Archive||http://lists.sourceforge.net/mailman/listinfo/gphoton-devel|
|Support||Mailing List Info/Archive||http://lists.sourceforge.net/mailman/listinfo/gphoton-users|
This entry (in part or in whole) was last reviewed on 18 March 2017.