Guile-2d is a 2D game programming library for GNU Guile. It is a layer above SDL and OpenGL that provides abstractions for common 2D game programming requirements such as Sprites, Animation, Tilesets, Tile maps, Scene graph, Input handling and Scripting.
Every programming language should have a fun, easy to use 2D game library. Guile-2d draws its inspiration from great libraries/frameworks such as LÖVE, Pygame, and Pyglet.
released on 4 October 2013
|License||Verified by||Verified on||Notes|
|LGPLv3orlater||Jgay||27 September 2013|
Leaders and contributors
Resources and communication
|Required to build||FTGL >= 2.1|
|Required to build||GNU Guile >= 2.0.9|
|Required to build||guile-figl (git master branch)|
|Required to build||guile-sdl >= 0.5.0|
|Required to build||SDL 1.2|
|Required to build||FreeImage >= 3.0|
This entry (in part or in whole) was last reviewed on 4 October 2013.