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KBillar is a billiard game in which everything is user-definable: the table, borders, ball properties, gravity, etc. The user can choose to play billiards on surfaces such as a sphere, a cylinder, or a torus, or in any map which can be expressed as z(x,y). The radius of the ball can be changed, and there is an mode in which the user can become the billiard ball. To parse complex mathematical maps, KBillar uses methods from Kalamaris.


Download version 1.0.2 (stable)
released on 30 December 2002


Related Projects


LicenseVerified byVerified onNotes
GPLv2orlaterJanet Casey12 December 2002

Leaders and contributors

Antonio Larrosa Jimenez Maintainer

Resources and communication

Audience Resource type URI
Bug Tracking,Developer,Support E-mail mailto:larrosa@kde.org

Software prerequisites

Kind Description
Required to use KDE 3.0 or later
Required to use Qt (compiled with OpenGL module)
Required to use Mesa
Required to use libgmp

This entry (in part or in whole) was last reviewed on 29 December 2016.


Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.

The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.

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