Difference between revisions of "Libqglviewer"
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|Short description=Library for development of 3D applications | |Short description=Library for development of 3D applications | ||
|Full description='libQGLViewer' is an C++ library which lets you quickly start the development of a new 3D application. It is designed for 3D developers, who can display and move around a 3D scene by simply providing the openGL orders that define their 3D geometry. The viewer is designed to be as general as possible and is not designed for a specific 3D application. It provides some useful classical functionalities such as a camera trackball, screenshot saving, mouse manipulated frames, stereo display, keyFrames and more. 'libQGLViewer' is not a 3D viewer that can be used directly to view 3D scenes in various formats; it is more likely to be the starting point for the coding of such a viewer. | |Full description='libQGLViewer' is an C++ library which lets you quickly start the development of a new 3D application. It is designed for 3D developers, who can display and move around a 3D scene by simply providing the openGL orders that define their 3D geometry. The viewer is designed to be as general as possible and is not designed for a specific 3D application. It provides some useful classical functionalities such as a camera trackball, screenshot saving, mouse manipulated frames, stereo display, keyFrames and more. 'libQGLViewer' is not a 3D viewer that can be used directly to view 3D scenes in various formats; it is more likely to be the starting point for the coding of such a viewer. | ||
+ | |Homepage URL=http://artis.imag.fr/Members/Gilles.Debunne/QGLViewer/index.html | ||
|User level=none | |User level=none | ||
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|Computer languages=C++ | |Computer languages=C++ | ||
|Documentation note=See http://artis.imag.fr/Members/Gilles.Debunne/QGLViewer/refManual/hierarchy.html for a complete list of documentation | |Documentation note=See http://artis.imag.fr/Members/Gilles.Debunne/QGLViewer/refManual/hierarchy.html for a complete list of documentation | ||
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|Keywords=C++,graphics,library,development,3D | |Keywords=C++,graphics,library,development,3D | ||
− | | | + | |Version identifier=2.6.4 |
− | |Last review by= | + | |Version date=2016/07/16 |
− | |Last review date= | + | |Version status=stable |
+ | |Version download=http://www.libqglviewer.com/src/libQGLViewer-2.6.4.tar.gz | ||
+ | |Version comment=2.6.4 stable released 2016-07-16 | ||
+ | |Last review by=Alejandroindependiente | ||
+ | |Last review date=2017/01/20 | ||
|Submitted by=Database conversion | |Submitted by=Database conversion | ||
|Submitted date=2011-04-01 | |Submitted date=2011-04-01 | ||
− | | | + | |Status= |
− | | | + | |Is GNU=No |
− | | | + | |License verified date=2003-04-23 |
− | | | + | }} |
+ | {{Project license | ||
+ | |License=GPLv2orlater | ||
+ | |License verified by=Janet Casey | ||
|License verified date=2003-04-23 | |License verified date=2003-04-23 | ||
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}} | }} | ||
{{Person | {{Person | ||
+ | |Real name=Gilles Debunne | ||
|Role=Maintainer | |Role=Maintainer | ||
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|Email=Gilles.Debunne@imag.fr | |Email=Gilles.Debunne@imag.fr | ||
|Resource URL= | |Resource URL= | ||
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|Graphics=3d | |Graphics=3d | ||
|Interface=library | |Interface=library | ||
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|Use=library | |Use=library | ||
|Works-with=graphics | |Works-with=graphics | ||
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}} | }} | ||
{{Software prerequisite | {{Software prerequisite | ||
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|Prerequisite description=Qt libraries | |Prerequisite description=Qt libraries | ||
}} | }} | ||
+ | {{Featured}} |
Revision as of 18:58, 20 January 2017
libQGLViewer
http://libqglviewer.com/
Library for development of 3D applications.
'libQGLViewer' is a C++ library which lets you quickly start the development of a new 3D application. It is designed for 3D developers, who can display and move around a 3D scene by simply providing the openGL orders that define their 3D geometry. The viewer is designed to be as general as possible and is not designed for a specific 3D application. It provides some useful classical functionalities such as a camera trackball, screenshot saving, mouse manipulated frames, stereo display, keyFrames and more. 'libQGLViewer' is not a 3D viewer that can be used directly to view 3D scenes in various formats; it is more likely to be the starting point for the coding of such a viewer.
Licensing
License
Verified by
Verified on
Notes
License
Verified by
Bendikker
Verified on
30 December 2018
Notes
GPLv3withexception or GPLv2withexception (only these 2 are free licenses). See GPL_EXCEPTION in download package.
License
Verified by
Bendikker
Verified on
30 December 2018
Notes
GPLv3withexception or GPLv2withexception (only these 2 are free licenses). See GPL_EXCEPTION in download package.
Leaders and contributors
Contact(s) | Role |
---|---|
Gilles Debunne | developer |
Resources and communication
Software prerequisites
Kind | Description |
---|---|
Required to use | Qt libraries |
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.