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Libgaudio

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Libgaudio

http://www.ferzkopp.net/~aschiffler/Software/libgaudio/index.html
Libgaudio is a C/C++ library to facilitate easy incorporation of sound and sound effects into games. Samples are loaded into memory and playback is then triggered or stopped. The system mixes any number of concurrently playing samples together (up to a predefined maximum). It is also possible to include a background MP3 soundfile in the mix.


Download

Download version 1.6 (stable)
released on 13 December 2000

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Licensing

LicenseVerified byVerified onNotes
GPLv2Janet Casey12 December 2000



Leaders and contributors

Contact(s)Role
Andreas Schiffler Maintainer
K. Robbillard Contributor


Resources and communication

Audience Resource type URI
Bug Tracking,Developer,Support E-mail mailto:aschiffler@cogeco.ca


Software prerequisites

Kind Description
Required to build libsndfile (v. 0.0.22 included) available from http://www.zip.com.au/~erikd/libsndfile/

This entry (in part or in whole) was last reviewed on 7 January 2008.



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The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.


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