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Moonlight3D is a modeller for 3-dimensional art. It supports Nurbs- and Bezier curve based modelling and many basic shapes (such as Box, Sphere, Cylinder, Plane, Cone and Torus) as well as many texture, material and light parameters, that can be rendered using the inbuilt raytracing-renderer. You can even create objects using Extrusion, Revolution or Skin-, Sweep-, Soft- and BiRail-Surfaces. You can import models using the DXF and 3DS standards, and export to RIB, DXF, VRML, Rayshade, and POV.


User tutorials available in HTML format from


Download version 0.5.5 (stable)
released on 16 October 2002

VCS Checkout


Related Projects


LicenseVerified byVerified onNotes
GPLv2Janet Casey7 August 2002

Leaders and contributors

Patrick Mauritz Maintainer
Stephane Rehel Contributor

Resources and communication

Audience Resource type URI
Bug Tracking,Developer,Support Forum

Software prerequisites

Kind Description
Required to build gcc 2.8.1 or later
Required to use zlib-1.0.4 *or* 1.1.2
Required to build GNU make
Required to use freetype-1.0
Required to use tiff-3.4
Required to use Mesa-2.6 *or* Mesa-3.0beta
Required to use jpeg-v6b
Required to use GLTT-2.1

This entry (in part or in whole) was last reviewed on 4 May 2005.


Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.

The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.

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