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(Created page with "{{Entry |Name=Nexuiz |Short description=Nexuiz is a 3d deathmatch game project, created online by a team of developers called Alientrap. |Full description=Nexuiz has been in deve...")
 
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|Full description=Nexuiz has been in development for close to 5 years by a team of amateur developers lead by Lee Vermeulen. It is a 3d deathmatch game made entirely over the internet. The purpose of the game is to bring deathmatch back to the basics, with perfect weapon balancing and fast paced action, keeping itself away from the current trend of realistic shooters. It uses HFX textures by Evil Lair, and currently has 17 maps to frag in. With an advanced UI, the user can select between 15 different player models to use, with an average of two skins for each, and can connect to our master server to play people from all over the world. The game's content and source are GPL. Meaning, it is entirely free and any of it can be used in other free projects, even if modified. This is a first for any large game project of its type. We hope this will support the free game community, and encourage more GPL projects. Nexuiz is based on the Darkplaces engine. The darkplaces engine is an advanced Quake1 engine developed mainly by Forest "LordHavoc" Hale, who has been working with the Quake1 engine for many years. A few of Darkplaces main features are Quake3bsp support, realtime lighting and shadowing, new particle effects, advanced menu system, and Md3/Md2 model support. Because Nexuiz is based on the Quake1 engine, its source code along with its content is entirely GPL. Nexuiz will also use the Quake1 game code language, called QuakeC, which makes modding the gameplay of the game extremely easy. This gamecode will be included with the release, and will allow anyone to mod it, and because it is entirely serverside you can use it on your servers even if the clients do not have your mod.
 
|Full description=Nexuiz has been in development for close to 5 years by a team of amateur developers lead by Lee Vermeulen. It is a 3d deathmatch game made entirely over the internet. The purpose of the game is to bring deathmatch back to the basics, with perfect weapon balancing and fast paced action, keeping itself away from the current trend of realistic shooters. It uses HFX textures by Evil Lair, and currently has 17 maps to frag in. With an advanced UI, the user can select between 15 different player models to use, with an average of two skins for each, and can connect to our master server to play people from all over the world. The game's content and source are GPL. Meaning, it is entirely free and any of it can be used in other free projects, even if modified. This is a first for any large game project of its type. We hope this will support the free game community, and encourage more GPL projects. Nexuiz is based on the Darkplaces engine. The darkplaces engine is an advanced Quake1 engine developed mainly by Forest "LordHavoc" Hale, who has been working with the Quake1 engine for many years. A few of Darkplaces main features are Quake3bsp support, realtime lighting and shadowing, new particle effects, advanced menu system, and Md3/Md2 model support. Because Nexuiz is based on the Quake1 engine, its source code along with its content is entirely GPL. Nexuiz will also use the Quake1 game code language, called QuakeC, which makes modding the gameplay of the game extremely easy. This gamecode will be included with the release, and will allow anyone to mod it, and because it is entirely serverside you can use it on your servers even if the clients do not have your mod.
 
|User level=none
 
|User level=none
 +
|Status=Live
 +
|Component programs=
 +
|Homepage URL=http://www.nexuiz.com
 +
|VCS checkout command=
 +
|Computer languages=C,QuakeC
 +
|Documentation note=
 +
|Paid support=
 +
|IRC help=
 +
|IRC general=
 +
|IRC development=irc://irc.anynet.org/alientrap
 +
|Related projects=
 +
|Keywords=shooter,deathmatch,fps
 +
|Is GNU=n
 +
|Last review by=Stephan Stahl
 +
|Last review date=2006-03-06
 
|Submitted by=Database conversion
 
|Submitted by=Database conversion
 
|Submitted date=2011-04-01
 
|Submitted date=2011-04-01
|Version identifier=1.5
+
|Version identifier=2.3
|Version date=2006-03-06
+
|Version date=2007-05-31
 
|Version status=stable
 
|Version status=stable
|Version download=http://svn.icculus.org/nexuiz/trunk/
+
|Version download=http://sourceforge.net/project/showfiles.php?group_id=81584&package_id=153676&release_id=512414
|License verified date=2006-03-06
+
|License verified date=2007-12-13
|Version comment=1.5 released on 2006-03-06
+
|Version comment=
 +
}}
 +
{{Person
 +
|Role=Maintainer
 +
|Real name=Alientrap
 +
|Email=lvermeulen@shaw.ca
 +
|Resource URL=
 +
}}
 +
{{Resource
 +
|Resource audience=Bug Tracking,Developer,Help,Support
 +
|Resource kind=E-mail
 +
|Resource URL=mailto:lvermeulen@shaw.ca
 
}}
 
}}
 
{{Software category
 
{{Software category
 +
|Game=shoot-em-up
 
|Interface=x-window-system
 
|Interface=x-window-system
 +
|Use=gameplaying
 
}}
 
}}
 
{{Project license
 
{{Project license
 
|License=GPLv2orlater
 
|License=GPLv2orlater
|License verified by=Ted Teah
+
|License verified by=Deborah Nicholson
|License verified date=2006-03-06
+
|License verified date=2007-12-13
 
}}
 
}}

Revision as of 10:16, 12 April 2011

[edit]

Nexuiz

http://www.alientrap.org/games/nexuiz
Nexuiz is a 3d deathmatch game made entirely over the internet. The purpose of the game is to bring deathmatch back to the basics, with perfect weapon balancing and fast paced action, keeping itself away from the current trend of realistic shooters. Nexuiz is based on the Darkplaces engine.

"IRC irc://irc.anynet.org/alientrap " IRC development channel
irc://irc.anynet.org/alientrap


Download

Download version 2.5.2 (stable)
released on 1 October 2009

Categories




Licensing

LicenseVerified byVerified onNotes
GPLv2orlaterDeborah Nicholson13 December 2007



Leaders and contributors

Contact(s)Role
Alientrap Maintainer


Resources and communication

Audience Resource type URI
Bug Tracking,Developer,Help,Support E-mail mailto:lvermeulen@shaw.ca


Software prerequisites

This entry (in part or in whole) was last reviewed on 8 September 2012.



Entry

















Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.

The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.


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