Difference between revisions of "SDL2 gfx"

From Free Software Directory
Jump to: navigation, search
(Intermediary version)
m (typo)
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
{{Entry
 
{{Entry
 
|Name=SDL_gfx
 
|Name=SDL_gfx
|Short description=SDL-1.2 graphics drawing primitives, rotozoom and other supporting functions
+
|Short description=Graphics primitives and surface functions for SDL2
|Full description=The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing routines such as lines, circles or polygons for SDL Surfaces and adding a couple other useful functions for zooming images for example and doing basic image processing on byte arrays.
+
|Full description='''SDL_gfx''' is a library that contains graphics primitives and surface functions for SDL2.
  
 
Current components of the library are:
 
Current components of the library are:
* Graphic Primitives (SDL_gfxPrimitives.h, SDL_gfxPrimitives.c)
+
* Graphic Primitives
* Rotozoomer (SDL_rotozoom.h, SDL_rotozoom.c)
+
* Surface Rotozoomer  
* Framerate control (SDL_framerate.h, SDL_framerate.c)
+
* Framerate control  
* MMX image filters (SDL_imageFilter.h, SDL_imageFilter.c)
+
* MMX image filters  
* Custom Blit functions (SDL_gfxBlitFunc.h, SDL_gfxBlitFunc.c)
+
* Build-in 8x8 Font
* Build-in 8x8 Font (SDL_gfxPrimitives_font.h)
+
 
|Homepage URL=http://cms.ferzkopp.net/index.php/software/13-sdl-gfx
+
They are wrapped up in an addon library which is also under the Zlib license.
 +
|Homepage URL=http://sourceforge.net/projects/sdl2gfx/
 
|User level=none
 
|User level=none
 
|Component programs=Graphic Primitives,Rotozoomer,Framerate control,MMX image filters
 
|Component programs=Graphic Primitives,Rotozoomer,Framerate control,MMX image filters
 +
|VCS checkout command=svn checkout svn://svn.code.sf.net/p/sdl2gfx/code/trunk sdl2gfx-code
 
|Computer languages=C,asm
 
|Computer languages=C,asm
 
|Related projects=SDL
 
|Related projects=SDL
 
|Keywords=graphics,drawing,sdl,interpolation,lines,Graphic Primitives,Rotozoomer,Framerate control,MMX image filters,pixels,hlines,vlines,aa-lines,rectangles,circles,ellipses,trigons,polygons,Bezier curves
 
|Keywords=graphics,drawing,sdl,interpolation,lines,Graphic Primitives,Rotozoomer,Framerate control,MMX image filters,pixels,hlines,vlines,aa-lines,rectangles,circles,ellipses,trigons,polygons,Bezier curves
|Version identifier=2.0.25
+
|Version identifier=2.1.0.1
|Version date=2013/10/28
+
|Version date=2014/06/19
 
|Version status=stable
 
|Version status=stable
|Version download=http://sourceforge.net/projects/sdlgfx/files/SDL_gfx-2.0.25.tar.gz
+
|Version download=http://sourceforge.net/projects/sdl2gfx/files/SDL2_gfx-1.0.1.tar.gz
 
|Last review by=Genium
 
|Last review by=Genium
 
|Last review date=2014/11/24
 
|Last review date=2014/11/24
Line 31: Line 33:
 
{{Project license
 
{{Project license
 
|License=Zlib
 
|License=Zlib
|License copyright=Copyright (C) 2001-2011  Andreas Schiffler
+
|License copyright=Copyright (C) Andreas Schiffler
 
|License verified by=genium
 
|License verified by=genium
 
|License verified date=2014/11/24
 
|License verified date=2014/11/24
|License note=SDL gfx version 2.0.13 was under the LGPL2 license.
+
|License note=SDL_gfx version 2.0.13 was under the LGPLv2 license.
 
}}
 
}}
 
{{Person
 
{{Person
Line 46: Line 48:
 
|Resource kind=VCS Repository Webview
 
|Resource kind=VCS Repository Webview
 
|Resource URL=http://sourceforge.net/p/sdlgfx/code
 
|Resource URL=http://sourceforge.net/p/sdlgfx/code
 +
}}
 +
{{Resource
 +
|Resource audience=General
 +
|Resource kind=Download
 +
|Resource URL=http://sourceforge.net/projects/sdl2gfx/files/
 +
}}
 +
{{Resource
 +
|Resource audience=General
 +
|Resource kind=Download
 +
|Resource URL=http://sourceforge.net/projects/sdlgfx/files/
 +
}}
 +
{{Resource
 +
|Resource audience=General
 +
|Resource kind=Homepage
 +
|Resource URL=http://cms.ferzkopp.net/index.php/software/13-sdl-gfx
 
}}
 
}}
 
{{Software category
 
{{Software category
Line 55: Line 72:
 
{{Software prerequisite
 
{{Software prerequisite
 
|Prerequisite kind=Required to use
 
|Prerequisite kind=Required to use
|Prerequisite description=SDL 1.2
+
|Prerequisite description=SDL 2.0
 
}}
 
}}
 
{{Featured}}
 
{{Featured}}

Revision as of 21:18, 23 November 2014


[edit]

SDL_gfx

http://sourceforge.net/projects/sdl2gfx/
Graphics primitives and surface functions for SDL2

SDL_gfx is a library that contains graphics primitives and surface functions for SDL2.

Current components of the library are:

  • Graphic Primitives
  • Surface Rotozoomer
  • Framerate control
  • MMX image filters
  • Build-in 8x8 Font

They are wrapped up in an addon library which is also under the Zlib license.





Licensing

License

Verified by

Verified on

Notes

License

Zlib

Verified by

genium

Verified on

24 November 2014

Notes

SDL_gfx version 2.0.13 was under the LGPLv2 license.




Leaders and contributors

Contact(s)Role
Andreas Schiffler Maintainer


Resources and communication

AudienceResource typeURI
ProgrammerVCS Repository Webviewhttp://sourceforge.net/p/sdlgfx/code
GeneralDownloadhttp://sourceforge.net/projects/sdl2gfx/files/
GeneralHomepagehttp://cms.ferzkopp.net/index.php/software/13-sdl-gfx
GeneralDownloadhttp://sourceforge.net/projects/sdlgfx/files/


Software prerequisites

KindDescription
Required to useSDL 2.0




Entry










"Programmer" is not in the list (General, Help, Bug Tracking, Support, Developer) of allowed values for the "Resource audience" property.
















Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.

The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.