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Difference between revisions of "SDL gfx"

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Latest revision as of 12:48, 12 April 2011


The SDL_gfx library offers several components: Graphic Primitives, Rotozoomer, Framerate control, and MMX image filters. The Primitives component provides basic drawing routines: pixels, hlines, vlines, lines, aa-lines, rectangles, circles, ellipses, trigons, polygons, Bezier curves, and an 8x8 pixmap font for drawing onto any SDL Surface. Full alpha blending, hardware surface locking, and all surface depths are supported. The Rotozoomer can use interpolation for high quality output.


Download version 2.0.13 (stable)
released on 21 December 2004


Related Projects


LicenseVerified byVerified onNotes
LGPLv2orlaterJanet Casey11 December 2003

Leaders and contributors

Andreas Schiffler Maintainer

Resources and communication

Audience Resource type URI
Bug Tracking,Developer,Support E-mail

Software prerequisites

Kind Description
Required to use SDL 1.2

This entry (in part or in whole) was last reviewed on 7 January 2008.


Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.

The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.

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