slln (an abbreviation for "serialization") is focused on the generic serialization of objects (i.e., object persistence) in the C++ programming language, from PODs to STL containers to user-defined Serializable types. By taking advantage of relatively new, advanced C++ techniques s11n makes this formerly difficult task considerably easier.
released on 20 March 2010
|License||Verified by||Verified on||Notes|
|LGPLv2orlater||Janet Casey||1 June 2004|
|PublicDomain||Janet Casey||1 June 2004|
Leaders and contributors
Resources and communication
|Developer||VCS Repository Webview||http://sourceforge.net/cvs/?group_id=104450|
|Bug Tracking||VCS Repository Webview||http://sourceforge.net/tracker/?group_id=104450&atid=638118|
|Bug Tracking,Developer,Help,Support||Mailing List Info/Archive||http://lists.sourceforge.net/mailman/listinfo/s11n-devel|
This entry (in part or in whole) was last reviewed on 15 January 2017.