3D modelling, rendering and animation studio
Art of Illusion can be used as a 3D Modeller and can be used to create movies. It can currently import and export Alias .obj files and export VRML97 files (without animation). To create movies, Art of Illusion has a offline renderer and set of tools to create animations. Highlights include subdivision surface based modelling tools, skeleton based animation, and a graphical language for designing procedural textures and materials.
DocumentationEnglish user introduction in HTML from http://www.artofillusion.org/documentation
released on 27 June 2015
|License||Verified by||Verified on||Notes|
|GPLv2orlater||Janet Casey||17 July 2002|
Leaders and contributors
|Rick van der Meiden||Contributor|
|James R. Weeks||Contributor|
|Julio Sangrador Paton||Contributor|
Resources and communication
|Bug Tracking||VCS Repository Webview||http://sourceforge.net/tracker/?group_id=15063&atid=115063|
|Required to use||Java Virtual Machine (JVM) which is compatible with Sun's Java Development Kit (JDK) 1.1 or later|
|Required to build||Java Development Kit|
This entry (in part or in whole) was last reviewed on 24 December 2016.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.