Castle Model Viewer
Castle Model Viewer (formerly view3dscene)
https://castle-engine.io/castle-model-viewer
Viewer for 3D and 2D model formats supported by the Castle Game Engine: glTF, X3D, VRML, Spine JSON, sprite sheets (in Castle Game Engine, Cocos2D and Starling XML formats), MD3, Wavefront OBJ, 3DS, STL, Collada, and more.
Viewer for 3D and 2D model formats supported by the Castle Game Engine: glTF, X3D, VRML, Spine JSON, sprite sheets (in Castle Game Engine, Cocos2D and Starling XML formats), MD3, Wavefront OBJ, 3DS, STL, Collada, and more.
Examine or walk in the virtual world with collisions, gravity, animations, X3D sensors, shadows, mirrors, shaders and more. View it from multiple cameras at once. Take screenshots with various options (transparent background, cube maps).
You can also convert between model formats — right now you can convert any model to X3D or STL, we plan to add output to glTF soon as well. Together with this application, we also distribute castle-model-converter command-line tool and you can also use our online model converter. They all use the same codebase and have the same features.
Download
https://github.com/castle-engine/castle-model-viewer/releases/tag/v5.2.0
version 5.0.0
(stable)
released on 24 May 2024
User level
BeginnerMicroblog
https://mastodon.social/@michalis_kambi/Donate link
https://www.patreon.com/castleengineAccepts cryptocurrency donations.
VCS Checkout
Categories
- Graphics:2d
- Graphics:3d
- Graphics:animation
- Graphics:editor
- Interface:command-line
- Interface:x-window-system
- Interface:gnome-app
- Programming-language:pascal
- Protocol:http
- Runs-on:GNU/Linux
- Runs-on:Windows
- Runs-on:BSD
- Runs-on:OS X
- Runs-on:Android
- Runs-on:iOS
- Software-development:game-development
- UI Toolkit:gtk
- UI Toolkit:xlib
- Works-with:audio
- Works-with:graphics
- Works-with:images
- Works-with:video
- Works-with:xml
- Works-with-format:ogg-vorbis
Related Projects
Licensing
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public-domain The Tango base icon theme is released to the Public Domain. The palette is in public domain. Developers, feel free to ship it along with your application. The icon naming utilities are licensed under the GPL.
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License: public-domain
public-domain This work has been released into the public domain by its author, Amada44. This applies worldwide.
In some countries this may not be legally possible; if so:
Amada44 grants anyone the right to use this work for any purpose, without any conditions, unless such conditions are required by
law.
Leaders and contributors
Contact(s) | Role |
---|---|
Michalis Kamburelis (Kambi) | developer |
Resources and communication
Audience | Resource type | URI |
---|---|---|
Bug Tracking | https://github.com/castle-engine/castle-model-viewer/issues | |
Debian (Ref) | https://tracker.debian.org/pkg/view3dscene | |
Download | https://castle-engine.io/ | |
VCS Repository Webview | https://github.com/castle-engine/castle-model-viewer |
Software prerequisites
Kind | Description |
---|---|
Required to build | Free Pascal Compiler |
Required to build | Castle Game Engine |
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.