Broaden your selection: Category/Graphics
- AlgART are free software Java libraries, supporting generalized smart arrays and matrices with elements of any types (1 bit, 8/16/32/64-bit integers, 32/64-bit floating point values and any other Java types), including a wide set of of 2D-, 3D- and multidimensional image processing and other algorithms, working with arrays and matrices.
- The libraries use 63-bit addressing of array elements (all indexes and length are represented by 64-bit long type). So, it's theoretically possible to create and process arrays and matrices containing up to 2^63-1 (~10^19) elements of any primitive or non-primitive types, if OS and hardware can provide necessary amount of memory or disk space.
- Memory model concept allows storing AlgART arrays in different schemes, from simple Java arrays to mapped disk files; all necessary data transfers are performed automatically while every access to an element or a block of elements.
- Most of algorithms are based on wide usage of lazy evaluations. Typical operations, like elementwise summing or geometrical matrix transformations, are implemented via lazy views of the source array or matrix.
- For example, you can take a multidimensional matrix, rotate it (or perform any other affine or projective transform), and then extract a submatrix from the result. All these operations will be performed virtually (not requiring time), and actual calculations will be performed only at the moment of accessing elements, usually while copying the resulting matrix to a newly created one. Moreover, in many cases the libraries will "understand" itself, that the user wants to perform rotation or another transform, and will split the matrix into suitable rectangular blocks (fitting in RAM) and choose the best algorithm for this task at the moment of copying operation.
- The libraries contain a wide set of image processing algorithms over matrices: linear filtering, mathematical morphology, rank operations, spectral transformation (FFT), etc.
- There is also skeletonization and measuring of binary images.
- BRL-CAD includes an interactive geometry editor, parallel ray-tracing support for rendering and geometric analysis, path-tracing for realistic image synthesis, network distributed framebuffer support, image-processing and signal-processing tools.
- Castle Game Engine
- Castle Game Engine is a cross-platform 3D and 2D game engine for Object Pascal (FPC and Lazarus). - It supports many formats for game assets, including X3D, VRML, Collada, Spine JSON, MD3 and others. - Many graphic effects are possible, including bump mapping, shadows, shaders, mirrors, screen effects. - Animation, collision detection, 3D sound and more features are available. - An extensible system of 3D objects can be used, with out-of-the-box levels, items, intelligent creatures and more. - The engine is portable -- for desktop, mobile, web plugin. The engine is also used to develop view3dscene - a full-featured X3D / VRML browser and a viewer for many other 3D and 2D game formats.
- Multiplatform raster graphical editor enabling simultaneous drawing between users. Project including several sub projects as server, painting framework, network library, desktop application and protocol design and documentation.
- FLIF is a novel lossless image format which outperforms existing image formats in terms of compression ratio. It works well on any kind of image (photographic, line art, computer graphics, etc.) and also supports animations. FLIF images (or animations) can be progressively decoded, which makes the format potentially very suitable for responsive web design. This is the reference implementation of FLIF, which includes a command-line tool (flif) to convert between FLIF and PNG/PNM/PAM, a decoding library (libflif_dec), an encoding library (libflif_enc), some scripts (gif2flif, apng2flif, raw2flif, ...), and a simple image/animation viewer (viewflif).
- Farbfeld Utilities
- A simple format for dealing with pictures, which is 16-bits per channel RGBA. These program can convert to/from other format and make various effects with them; some also make up new pictures.
- G'MIC is a full-featured free software framework for image processing, distributed under the CeCILL license. It provides several different user interfaces to convert / manipulate / filter / visualize generic image datasets, ranging from 1d scalar signals to 3d+t sequences of multi-spectral volumetric images, thus including 2d color images.
- A command-line interface gmic, to use the G'MIC image processing features from a shell. In this setting, G'MIC may be seen as a friendly companion to the ImageMagick or GraphicsMagick software suites.
- A small, portable, thread-safe and multi-threaded, C++ image processing library libgmic, to be linked to third-party applications. Its simple API allows programmers to add all G'MIC features in their own software without much efforts (a C API is available as well).
- A plug-in gmic_gimp, to bring G'MIC capabilities to the image retouching software GIMP. More than 450 filters are already available, sorted by category (Artistic, Black & white, Colors, Contours, Deformations, Degradations, Details, Film emulation, Frames, Layers, Light & shadows, Patterns, Rendering, Repair, Sequences, etc.).
- A web service G'MIC Online, to allow users applying image processing algorithms on their images, directly from a web browser.
- A Qt-based interface ZArt, for real-time processing of video streaming coming from webcams or video files.
- The GNU Image Manipulation Program is a powerful image editing program, and commonly used for photo retouching, image composition, and general graphic design work. It can be used as a simple paint program, an expert quality photo retouching program, an online batch processing system, a mass production image renderer, an image format converter, etc. GIMP also comes with extensive documentation for both users and programmers, including a manual, tutorials, examples of various features, links to other GIMP-related sites and an extensive list of plug-ins.
- The GNU Astronomy Utilities (Gnuastro) is an official GNU package consisting of separate programs and library functions (in C and C++) for the manipulation and analysis of astronomical data. All the various utilities share the same basic command line user interface for the comfort of both the users and developers. GNU Astronomy Utilities is written to comply fully with the GNU coding standards so it integrates finely with the GNU/Linux operating system. This also enables astronomers to expect a fully familiar experience in the source code, building, installing and command line user interaction that they have seen in all the other GNU software that they use.
- Gpaint is a small, easy-to-use paint program for GNOME. It features drawing tools (ovals, freehand, polygon, and text, with fill or shallow for polygons and closed freehand), the ability to cut and paste by selecting irregular regions or polygons, print support using gnome-print, a modern, easy-to-use user interface with tool and color palettes, the ability to edit multiple images at the same time with running multiple sessions of gpaint, and all the image processing features present in xpaint.
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