Is a hardware-accelerated graphics library.
'DirectFB' is a thin library that provides developers with hardware graphics acceleration, input device handling and abstraction, an integrated windowing system with support for translucent windows and multiple display layers on top of the framebuffer device. It is a complete hardware abstraction layer with software fallbacks for every graphics operation that is not supported by the underlying hardware.
DocumentationOnline API reference: http://www.directfb.net/docs/DirectFB_Reference_1_7/index.html
- IRC general channel
released on 9 February 2015
22 February 2017
Leaders and contributors
|Denis Oliver Kropp||Maintainer|
|Debian Multimedia Maintainers||Maintainer Debian|
Resources and communication
|GH page||VCS Repository Webview||https://github.com/deniskropp/DirectFB|
|Required to use||Linux kernel 2.2.x or later|
|Required to use||freetype 2.0.1 or later|
|Required to use||libjpeg62|
|Required to use||libpng2 *or* libpng3|
|Required to use||zlib|
This entry (in part or in whole) was last reviewed on 22 February 2017.
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