Is a hardware-accelerated graphics library.
'DirectFB' is a thin library that provides developers with hardware graphics acceleration, input device handling and abstraction, an integrated windowing system with support for translucent windows and multiple display layers on top of the framebuffer device. It is a complete hardware abstraction layer with software fallbacks for every graphics operation that is not supported by the underlying hardware.
DocumentationOnline API reference: http://www.directfb.net/docs/DirectFB_Reference_1_7/index.html
- IRC general channel
released on 9 February 2015
|License||Verified by||Verified on||Notes|
|License:LGPLv2.1orlater||BABA200||22 February 2017|
Leaders and contributors
|Debian Multimedia Maintainers||Maintainer Debian|
|Denis Oliver Kropp||Maintainer|
Resources and communication
|GH page||VCS Repository Webview||https://github.com/deniskropp/DirectFB|
|Required to use||freetype 2.0.1 or later|
|Required to use||libjpeg62|
|Required to use||libpng2 *or* libpng3|
|Required to use||zlib|
|Required to use||Linux kernel 2.2.x or later|
This entry (in part or in whole) was last reviewed on 22 February 2017.
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