Is a hardware-accelerated graphics library.
'DirectFB' is a thin library that provides developers with hardware graphics acceleration, input device handling and abstraction, an integrated windowing system with support for translucent windows and multiple display layers on top of the framebuffer device. It is a complete hardware abstraction layer with software fallbacks for every graphics operation that is not supported by the underlying hardware.
DocumentationOnline API reference: http://www.directfb.net/docs/DirectFB_Reference_1_7/index.html
- IRC general channel
released on 9 February 2015
|License||Verified by||Verified on||Notes|
|License:LGPLv2.1orlater||BABA200||22 February 2017|
Leaders and contributors
|Denis Oliver Kropp||Maintainer|
|Debian Multimedia Maintainers||Maintainer Debian|
Resources and communication
|GH page||VCS Repository Webview||https://github.com/deniskropp/DirectFB|
|Required to use||libjpeg62|
|Required to use||libpng2 *or* libpng3|
|Required to use||zlib|
|Required to use||Linux kernel 2.2.x or later|
|Required to use||freetype 2.0.1 or later|
This entry (in part or in whole) was last reviewed on 22 February 2017.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the page “GNU Free Documentation License”.
The copyright and license notices on this page only apply to the text on this page. Any software or copyright-licenses or other similar notices described in this text has its own copyright notice and license, which can usually be found in the distribution or license text itself.